Multi-Layered
Material System
Craft studio-like quality materials effortlessly. Easily add layers for rust, moss, cracks and other effects that react to the environment in real-time.
A new game engine for fast experiments and demos.
To address existing engine issues.
To enjoy the development process.
To simplify your creative process.
To let your imagination breathe.
Steep learning curves for new devs.
Licensing challenges for indie devs.
Excessive features and complexity.
Limited engine customization.